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More than one person got the bug to buy this toy; it was really one of the first computer-based programmable robot toys to be released; most toys prior to it used simple punch-card, optical, or cam-based systems to allow a kid to "program" the path of the vehicular toy. The Big Trak, instead, let you program the toy in a style of LOGO, with repeatable segments, recall, debugging, etc.
Steve Ciarcia, a guy who was doing homebrew microcontrollers and home automation experiments long before many of us were born, wrote the following article (IIRC, for Byte Magazine), and I recently found it in a scan of Volume 3 of his Circuit Cellar books, on Google Books. While you may never run across one to hack today (short of buying one off Ebay - they're minor collector items, though; it would almost be a sacrilege to tear one apart), reading the following article shows that while we have come far, in a way we're still rehashing the same old-same old. In it, he shows how to hook up the Big Trak and control it from a home computer in BASIC, using a custom one-way wireless modem using walkie-talkies (!):
A Computer Controlled Tank (new window)
Enjoy!
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